2 DAYS
RM 800.00
This dynamic and hands-on training program provides participants with a comprehensive introduction to the core principles and practical applications of Instructional Design (ID). Designed to create impactful, engaging, and learner-focused experiences, it equips learners with the tools to design effective educational materials. Participants will delve into essential instructional design frameworks such as ADDIE, Gagne's Nine Events of Instruction, and Mayer’s Multimedia Principles, gaining insights into how to apply these models to develop training programs, teaching resources, or e-learning solutions. The course prioritizes real-world design activities, allowing participants to bridge theory with practice and develop actionable skills that drive meaningful learning outcomes.
✅Educators, trainers, and lecturers
✅e-Learning developers and content creators
✅Corporate trainers and instructional designers
✅Course developers and curriculum planners
✅Anyone interested in designing impactful learning materials
By the end of the course, participants will be able to:
✅ Understand fundamental theories and models of Instructional Design (ADDIE, Gagné, Mayer).
✅ Analyze learner needs and define learning outcomes aligned with Bloom’s Taxonomy.
✅ Design effective instructional materials for physical and digital learning environments.
✅ Apply multimedia and cognitive principles to enhance engagement and retention.
✅ Evaluate instructional effectiveness and refine design through formative feedback.
✅ Develop a complete mini-training or lesson plan using the ADDIE framework.
The program integrates:
✅Interactive lectures and guided discussion
✅Case studies and real design examples
✅Group activities and design simulations
✅Practical exercises using PowerPoint and e-learning tools
✅Reflection journals and peer reviews
✅Certificate of Completion (UTHM)
✅15
✅HRDF Claimable or Electronic Funds Transfer
✅DAY 1
Module 1: Introduction to Instructional Design (9.00am–10.30am)
- What is Instructional Design?
- Role of an Instructional Designer
- Why design matters in learning
- Overview of major models (ADDIE, Dick & Carey, Kemp, etc.)
Module 2: Learning Theories and Their Application (11.00am–12.30pm)
- Behaviorism, Cognitivism, Constructivism
- Implications for instructional strategies
- Linking theory to practice: classroom & corporate examples
Module 3: ADDIE Framework – Analysis & Design (2.00pm–3.30pm)
- Conducting needs assessment and learner analysis
- Setting learning outcomes using Bloom’s Taxonomy
- Designing learning strategies and selecting media
Module 4: Multimedia Principles (3.30pm–5.00pm)
- Mayer’s 12 Multimedia Principles
- Cognitive Load Theory and Dual Coding
- Applying design principles in PowerPoint, video, and digital content
✅DAY 2
Module 5: Gagné’s Nine Events of Instruction (9.00am–10.30am)
- Step-by-step framework for effective teaching
- Designing interactive lessons based on the nine events
- Case examples: classroom and e-learning
Module 6: Development, Implementation & Evaluation (11.00am–12.30pm)
- Developing learning materials (storyboard, prototype, PowerPoint)
- Implementation and delivery strategies
- Formative and summative evaluation methods
Module 7: Practical Workshop – Mini Project (2.00pm–4.00pm)
- Participants design a short instructional module based on ADDIE
- Peer review and feedback session
- Reflection: Lessons learned and next steps
Closing & Assessment (4.00pm–5.00pm)
- Post-course quiz
- Certificate presentation
Reflection and networking